Files
beyond/Assets/Scripts/Billboard.cs
2024-11-20 15:21:28 +01:00

22 lines
612 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Beyond
{
[RequireComponent(typeof(Renderer))]
public class Billboard : MonoBehaviour
{
void Update()
{
if (Camera.main)
{
//Vector3 righ = Vector3.Cross(Camera.main.transform.forward, Vector3.up);
//transform.rotation = Quaternion.Euler(new Vector3(0f, Camera.main.transform.eulerAngles.y, 0f));
transform.rotation = Quaternion.LookRotation(-Camera.main.transform.forward, Vector3.up);
}
}
}
}