Files
beyond/Assets/Prefabs/Items/Weapons/old/Dagger_Collectable.prefab
2024-11-20 15:21:28 +01:00

1351 lines
38 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &574499498000737722
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2991429632508553621}
- component: {fileID: 524872066859719099}
- component: {fileID: 2129733588265624591}
- component: {fileID: 7494758733034211553}
m_Layer: 5
m_Name: bg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2991429632508553621
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 574499498000737722}
m_LocalRotation: {x: 0, y: -1, z: 0, w: 0.00000041723246}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4377129880752153305}
- {fileID: 7048752124940729325}
- {fileID: 1501362983980540040}
m_Father: {fileID: 768535808133046815}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &524872066859719099
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 574499498000737722}
m_CullTransparentMesh: 0
--- !u!114 &2129733588265624591
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 574499498000737722}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 2100000, guid: a33be1e1efa8ca14286b77d062313a4e, type: 2}
m_Color: {r: 0, g: 0, b: 0, a: 0.07058824}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &7494758733034211553
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 574499498000737722}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 60254cc56f3d5d04896861196a404996, type: 3}
m_Name:
m_EditorClassIdentifier:
OnChangeToKeyboard:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 6513919987075285296}
m_TargetAssemblyTypeName:
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 1116394408315463122}
m_TargetAssemblyTypeName:
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
OnChangeToMobile:
m_PersistentCalls:
m_Calls: []
OnChangeToJoystick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 6513919987075285296}
m_TargetAssemblyTypeName:
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 1116394408315463122}
m_TargetAssemblyTypeName:
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &1116394408315463122
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7048752124940729325}
- component: {fileID: 5371052593272237526}
- component: {fileID: 1430284994455287130}
m_Layer: 5
m_Name: icon_keyboard
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &7048752124940729325
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1116394408315463122}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2991429632508553621}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: 0.00064086914, y: 0.0000141859055}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0, y: 0.5}
--- !u!222 &5371052593272237526
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1116394408315463122}
m_CullTransparentMesh: 0
--- !u!114 &1430284994455287130
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1116394408315463122}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 2100000, guid: a33be1e1efa8ca14286b77d062313a4e, type: 2}
m_Color: {r: 1, g: 0.7882353, b: 0.09803922, a: 0.87058824}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 56ab641b97f0c3e4bbea4f8fea9110bc, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1381615394063608810
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3471330908488422180}
- component: {fileID: 3623933149249730151}
- component: {fileID: 7429753024719054518}
m_Layer: 13
m_Name: CollectableStandalone
m_TagString: Action
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3471330908488422180
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1381615394063608810}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5180375607415464364}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &3623933149249730151
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1381615394063608810}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &7429753024719054518
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1381615394063608810}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b164d939286a4b429909f275c09452d, type: 3}
m_Name:
m_EditorClassIdentifier:
openCloseEvents: 1
openCloseWindow: 0
selectedToolbar: 3
inputType: 0
actionInput:
useInput: 1
isAxisInUse: 0
isUnityInput: 0
keyboard: E
keyboardAxis: 0
joystick: A
joystickAxis: 0
mobile: A
mobileAxis: 0
joystickAxisInvert: 0
keyboardAxisInvert: 0
mobileAxisInvert: 0
timeButtonWasPressed: 0
lastTimeTheButtonWasPressed: 0
inButtomTimer: 0
buttonTimer: 3
inputDelay: 0.1
playAnimationWhileHoldingButton: 1
doubleButtomTime: 0.25
actionName: Action
actionTag: Action
disableOnStart: 0
disableCollision: 0
disableGravity: 0
activeFromForward: 0
forwardAngle: 15
useTriggerRotation: 0
destroyAfter: 0
destroyDelay: 0
customCameraState: Default
playAnimation:
crossFadeTransition: 0.25
animatorLayer: 0
endActionManualy: 0
endExitTimeAnimation: 0.8
animatorActionState: 0
resetAnimatorActionState: 1
matchTarget: {fileID: 0}
avatarTarget: 0
useLocalX: 0
useLocalZ: 1
matchPositionXZCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.5
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
matchPositionYCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.5
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
matchRotationCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.5
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
onPressActionDelay: 0
OnPressActionInput:
m_PersistentCalls:
m_Calls: []
onPressActionInputWithTarget:
m_PersistentCalls:
m_Calls: []
OnCancelActionInput:
m_PersistentCalls:
m_Calls: []
OnFinishActionInput:
m_PersistentCalls:
m_Calls: []
OnUpdateButtonTimer:
m_PersistentCalls:
m_Calls: []
OnStartAnimation:
m_PersistentCalls:
m_Calls: []
OnEndAnimation:
m_PersistentCalls:
m_Calls: []
OnPlayerEnter:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 7605063022907131031}
m_TargetAssemblyTypeName:
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
OnPlayerStay:
m_PersistentCalls:
m_Calls: []
OnPlayerExit:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 7605063022907131031}
m_TargetAssemblyTypeName:
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
OnValidate:
m_PersistentCalls:
m_Calls: []
OnInvalidate:
m_PersistentCalls:
m_Calls: []
disableHUD: 1
isDialogueTrigger: 0
OnPlayerMatchTargetPosition:
m_PersistentCalls:
m_Calls: []
useFadeOnMatchingToTarget: 0
m_fadeInCurve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_fadeOutCurve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_fadeSpeed: 2
m_enableInteractionLegality: 0
m_guilt: {fileID: 0}
animationDelay: 0
targetEquipPoint: meleeHandler
twoHandWeapon: 0
weapon: {fileID: 7653132865096447290}
weaponIcon: {fileID: 21300000, guid: 68199bff0f78a2d4ca77e20ccc91ef76, type: 3}
weaponText:
OnEquip:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 3623933149249730151}
m_TargetAssemblyTypeName:
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 2410926421440836749}
m_TargetAssemblyTypeName:
m_MethodName: set_isKinematic
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 863947247603701258}
m_TargetAssemblyTypeName:
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 7605063022907131031}
m_TargetAssemblyTypeName:
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 3837267144385322458}
m_TargetAssemblyTypeName:
m_MethodName: Inv_Weapon_FreezeAll
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
OnDrop:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 3623933149249730151}
m_TargetAssemblyTypeName:
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 2410926421440836749}
m_TargetAssemblyTypeName:
m_MethodName: set_isKinematic
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 863947247603701258}
m_TargetAssemblyTypeName:
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 7605063022907131031}
m_TargetAssemblyTypeName:
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 3837267144385322458}
m_TargetAssemblyTypeName:
m_MethodName: Inv_Weapon_FreezeAll
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &4073772454816453492
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4377129880752153305}
- component: {fileID: 152757704266848214}
- component: {fileID: 5977245381584858540}
m_Layer: 5
m_Name: Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4377129880752153305
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4073772454816453492}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2991429632508553621}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 75, y: 0}
m_SizeDelta: {x: -150, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &152757704266848214
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4073772454816453492}
m_CullTransparentMesh: 0
--- !u!114 &5977245381584858540
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4073772454816453492}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 2100000, guid: a33be1e1efa8ca14286b77d062313a4e, type: 2}
m_Color: {r: 1, g: 0.7882353, b: 0.09803922, a: 0.87058824}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: 9d80a13abe71489478bbc62aff713812, type: 3}
m_FontSize: 90
m_FontStyle: 0
m_BestFit: 1
m_MinSize: 9
m_MaxSize: 100
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: Take Tagger
--- !u!1 &6513919987075285296
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1501362983980540040}
- component: {fileID: 118723007648899575}
- component: {fileID: 8230101721853579207}
m_Layer: 5
m_Name: icon_controller
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1501362983980540040
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6513919987075285296}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2991429632508553621}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 150, y: 150}
m_Pivot: {x: 0, y: 0.5}
--- !u!222 &118723007648899575
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6513919987075285296}
m_CullTransparentMesh: 0
--- !u!114 &8230101721853579207
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6513919987075285296}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 2100000, guid: a33be1e1efa8ca14286b77d062313a4e, type: 2}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: cfea15071ee3a4543ba205f132c5da33, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &7605063022907131031
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 768535808133046815}
- component: {fileID: 6747513931822213428}
- component: {fileID: 1596825622404409457}
- component: {fileID: 3830522638232737043}
- component: {fileID: 4395631451192502261}
- component: {fileID: 8648765186676299971}
m_Layer: 5
m_Name: vActionText_ExampleA (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &768535808133046815
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7605063022907131031}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.0013280489, y: 0.0013280488, z: 0.0013280488}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2991429632508553621}
m_Father: {fileID: 5180375607415464364}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0.99869335}
m_SizeDelta: {x: 700, y: 150}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!223 &6747513931822213428
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7605063022907131031}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 25
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!114 &1596825622404409457
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7605063022907131031}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
m_PresetInfoIsWorld: 1
--- !u!114 &3830522638232737043
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7605063022907131031}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 2147483639
--- !u!114 &4395631451192502261
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7605063022907131031}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 19c789670a80b704eba4dfebed94a111, type: 3}
m_Name:
m_EditorClassIdentifier:
header: COMMENT
comment: 'This is a ingame HUD example, it will render above all objects and follow
the camera.
Inside you can modify the Text or the Sprite buttons.'
inEdit: 0
--- !u!114 &8648765186676299971
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7605063022907131031}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a5bfa2d224a49724b94dd6c24553be35, type: 3}
m_Name:
m_EditorClassIdentifier:
alignUp: 1
height: 1
detachOnStart: 1
useSmothRotation: 0
justY: 0
--- !u!1 &7653132865096447290
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5180375607415464364}
- component: {fileID: 5364623018026765671}
- component: {fileID: 6629144288605695177}
- component: {fileID: 5352534013346483400}
- component: {fileID: 2410926421440836749}
- component: {fileID: 863947247603701258}
- component: {fileID: 3837267144385322458}
m_Layer: 1
m_Name: Dagger_Collectable
m_TagString: Weapon
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5180375607415464364
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7653132865096447290}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -4.999, y: 0.144, z: 0.6261825}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3751310785692790174}
- {fileID: 768535808133046815}
- {fileID: 3471330908488422180}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5364623018026765671
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7653132865096447290}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 19c789670a80b704eba4dfebed94a111, type: 3}
m_Name:
m_EditorClassIdentifier:
header: COMMENT
comment: 'Remember: Keep the mesh poiting FORWARD (blue arrow) and the blade pointing
RIGHT (red arrow)
The character will hold this weapon based on the PIVOT
of this object.'
inEdit: 0
--- !u!114 &6629144288605695177
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7653132865096447290}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0ebe2ea9c9ea0544d84d9c27f7470915, type: 3}
m_Name:
m_EditorClassIdentifier:
openCloseEvents: 1
openCloseWindow: 0
selectedToolbar: 0
attackObjectName:
damage:
damageValue: 15
staminaBlockCost: 20
staminaRecoveryDelay: 1
ignoreDefense: 0
activeRagdoll: 0
senselessTime: 0
sender: {fileID: 0}
receiver: {fileID: 0}
hitPosition: {x: 0, y: 0, z: 0}
hitReaction: 1
recoil_id: 0
reaction_id: 0
damageType:
force: {x: 0, y: 0, z: 0}
minDamage:
damageValue: 15
staminaBlockCost: 5
staminaRecoveryDelay: 1
ignoreDefense: 0
activeRagdoll: 0
senselessTime: 0
sender: {fileID: 0}
receiver: {fileID: 0}
hitPosition: {x: 0, y: 0, z: 0}
hitReaction: 1
recoil_id: 0
reaction_id: 0
damageType:
force: {x: 0, y: 0, z: 0}
maxDamage:
damageValue: 15
staminaBlockCost: 5
staminaRecoveryDelay: 1
ignoreDefense: 0
activeRagdoll: 0
senselessTime: 0
sender: {fileID: 0}
receiver: {fileID: 0}
hitPosition: {x: 0, y: 0, z: 0}
hitReaction: 1
recoil_id: 0
reaction_id: 0
damageType:
force: {x: 0, y: 0, z: 0}
overrideDamageSender: {fileID: 0}
hitBoxes:
- {fileID: 410432720980676968}
damageModifier: 0
canApplyDamage: 0
onDamageHit:
m_PersistentCalls:
m_Calls: []
onRecoilHit:
m_PersistentCalls:
m_Calls: []
onPassDamage:
m_PersistentCalls:
m_Calls: []
onEnableDamage:
m_PersistentCalls:
m_Calls: []
onDisableDamage:
m_PersistentCalls:
m_Calls: []
meleeManager: {fileID: 0}
meleeType: 2
useStrongAttack: 1
distanceToAttack: 1
attackID: 1
movesetID: 2
staminaCost: 20
staminaRecoveryDelay: 1
defenseRate: 85
defenseRange: 70
defenseID: 1
recoilID: 1
breakAttack: 0
onDefense:
m_PersistentCalls:
m_Calls: []
--- !u!114 &5352534013346483400
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7653132865096447290}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 00cc2b820c1fe174082aa779f79cb540, type: 3}
m_Name:
m_EditorClassIdentifier:
openCloseEvents: 0
openCloseWindow: 0
selectedToolbar: 0
audioSource: {fileID: 106114, guid: dfea19d1d34dd174d87195f78cb44ae7, type: 3}
hitSounds:
- {fileID: 8300000, guid: 5bf68d15022c6834183817afb427ac52, type: 3}
- {fileID: 8300000, guid: eb1a767b35496c84db41ea55405f03b3, type: 3}
- {fileID: 8300000, guid: 9dd2d71c0c95f9d46aa813a5ea65619d, type: 3}
recoilSounds:
- {fileID: 8300000, guid: f0dad368bc2d5944ca75a821ad024ce2, type: 3}
- {fileID: 8300000, guid: 3bc8b33abc1b51d4badb229b61e36e33, type: 3}
- {fileID: 8300000, guid: bfa1063bd08a3d54595a731677875059, type: 3}
recoilParticles:
- {fileID: 110090, guid: 04dd09560119f3c48ba23669eb660db1, type: 3}
defSounds:
- {fileID: 8300000, guid: f0dad368bc2d5944ca75a821ad024ce2, type: 3}
- {fileID: 8300000, guid: 3bc8b33abc1b51d4badb229b61e36e33, type: 3}
- {fileID: 8300000, guid: bfa1063bd08a3d54595a731677875059, type: 3}
--- !u!54 &2410926421440836749
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7653132865096447290}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 3
--- !u!65 &863947247603701258
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7653132865096447290}
m_Material: {fileID: 13400000, guid: a083ab9b7ed1d6e4384574d90a4d84fe, type: 2}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.18, y: 0.12, z: 1.2}
m_Center: {x: 0, y: 0, z: 0.49}
--- !u!114 &3837267144385322458
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7653132865096447290}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2ec807b121fb8d94e8a2c5d76766cdc4, type: 3}
m_Name:
m_EditorClassIdentifier:
openCloseEvents: 0
openCloseWindow: 0
selectedToolbar: 0
--- !u!1 &7683710610609700341
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5810151914255317622}
- component: {fileID: 1645585558857984418}
- component: {fileID: 410432720980676968}
m_Layer: 2
m_Name: hitBox
m_TagString: Weapon
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5810151914255317622
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7683710610609700341}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.011, y: 0, z: 0.353}
m_LocalScale: {x: 0.099548556, y: 0.048910953, z: 0.4744894}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3751310785692790174}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &1645585558857984418
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7683710610609700341}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &410432720980676968
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7683710610609700341}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fb97f58541b05b24ab37661346298ff2, type: 3}
m_Name:
m_EditorClassIdentifier:
openCloseEvents: 0
openCloseWindow: 0
selectedToolbar: 0
attackObject: {fileID: 0}
damagePercentage: 100
triggerType: -1
--- !u!1 &8654418006997076572
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3751310785692790174}
m_Layer: 2
m_Name: Components
m_TagString: Weapon
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3751310785692790174
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8654418006997076572}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5810151914255317622}
- {fileID: 3808032130657633063}
m_Father: {fileID: 5180375607415464364}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8703777064245675554
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3808032130657633063}
- component: {fileID: 8693339053517861534}
- component: {fileID: 912971316702750167}
m_Layer: 0
m_Name: SZTYLET_low
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3808032130657633063
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8703777064245675554}
m_LocalRotation: {x: 0.99525464, y: -0.09704389, z: 0.0056959325, w: 0.0042681852}
m_LocalPosition: {x: -0.0068998337, y: -0.013399988, z: 0.098917484}
m_LocalScale: {x: 1.2563, y: 1.2563001, z: 1.2563}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3751310785692790174}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0.55, y: 179.398, z: -168.865}
--- !u!33 &8693339053517861534
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8703777064245675554}
m_Mesh: {fileID: 5389101589102019761, guid: 094550b8b687c004998f0ae99d366658, type: 3}
--- !u!23 &912971316702750167
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8703777064245675554}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3dfccc3864ec53445a2a8a1abde2d850, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}