%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &574499498000737722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2991429632508553621} - component: {fileID: 524872066859719099} - component: {fileID: 2129733588265624591} - component: {fileID: 7494758733034211553} m_Layer: 5 m_Name: bg m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2991429632508553621 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574499498000737722} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0.00000041723246} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4377129880752153305} - {fileID: 7048752124940729325} - {fileID: 1501362983980540040} m_Father: {fileID: 768535808133046815} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &524872066859719099 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574499498000737722} m_CullTransparentMesh: 0 --- !u!114 &2129733588265624591 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574499498000737722} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 2100000, guid: a33be1e1efa8ca14286b77d062313a4e, type: 2} m_Color: {r: 0, g: 0, b: 0, a: 0.07058824} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &7494758733034211553 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574499498000737722} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 60254cc56f3d5d04896861196a404996, type: 3} m_Name: m_EditorClassIdentifier: OnChangeToKeyboard: m_PersistentCalls: m_Calls: - m_Target: {fileID: 6513919987075285296} m_TargetAssemblyTypeName: m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1116394408315463122} m_TargetAssemblyTypeName: m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 OnChangeToMobile: m_PersistentCalls: m_Calls: [] OnChangeToJoystick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 6513919987075285296} m_TargetAssemblyTypeName: m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1116394408315463122} m_TargetAssemblyTypeName: m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &1116394408315463122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7048752124940729325} - component: {fileID: 5371052593272237526} - component: {fileID: 1430284994455287130} m_Layer: 5 m_Name: icon_keyboard m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &7048752124940729325 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116394408315463122} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2991429632508553621} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 0.00064086914, y: 0.0000141859055} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0, y: 0.5} --- !u!222 &5371052593272237526 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116394408315463122} m_CullTransparentMesh: 0 --- !u!114 &1430284994455287130 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116394408315463122} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 2100000, guid: a33be1e1efa8ca14286b77d062313a4e, type: 2} m_Color: {r: 1, g: 0.7882353, b: 0.09803922, a: 0.87058824} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 56ab641b97f0c3e4bbea4f8fea9110bc, type: 3} m_Type: 0 m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &1381615394063608810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3471330908488422180} - component: {fileID: 3623933149249730151} - component: {fileID: 7429753024719054518} m_Layer: 13 m_Name: CollectableStandalone m_TagString: Action m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3471330908488422180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381615394063608810} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5180375607415464364} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &3623933149249730151 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381615394063608810} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.5 m_Center: {x: 0, y: 0, z: 0} --- !u!114 &7429753024719054518 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381615394063608810} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0b164d939286a4b429909f275c09452d, type: 3} m_Name: m_EditorClassIdentifier: openCloseEvents: 1 openCloseWindow: 0 selectedToolbar: 3 inputType: 0 actionInput: useInput: 1 isAxisInUse: 0 isUnityInput: 0 keyboard: E keyboardAxis: 0 joystick: A joystickAxis: 0 mobile: A mobileAxis: 0 joystickAxisInvert: 0 keyboardAxisInvert: 0 mobileAxisInvert: 0 timeButtonWasPressed: 0 lastTimeTheButtonWasPressed: 0 inButtomTimer: 0 buttonTimer: 3 inputDelay: 0.1 playAnimationWhileHoldingButton: 1 doubleButtomTime: 0.25 actionName: Action actionTag: Action disableOnStart: 0 disableCollision: 0 disableGravity: 0 activeFromForward: 0 forwardAngle: 15 useTriggerRotation: 0 destroyAfter: 0 destroyDelay: 0 customCameraState: Default playAnimation: crossFadeTransition: 0.25 animatorLayer: 0 endActionManualy: 0 endExitTimeAnimation: 0.8 animatorActionState: 0 resetAnimatorActionState: 1 matchTarget: {fileID: 0} avatarTarget: 0 useLocalX: 0 useLocalZ: 1 matchPositionXZCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 matchPositionYCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 matchRotationCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 onPressActionDelay: 0 OnPressActionInput: m_PersistentCalls: m_Calls: [] onPressActionInputWithTarget: m_PersistentCalls: m_Calls: [] OnCancelActionInput: m_PersistentCalls: m_Calls: [] OnFinishActionInput: m_PersistentCalls: m_Calls: [] OnUpdateButtonTimer: m_PersistentCalls: m_Calls: [] OnStartAnimation: m_PersistentCalls: m_Calls: [] OnEndAnimation: m_PersistentCalls: m_Calls: [] OnPlayerEnter: m_PersistentCalls: m_Calls: - m_Target: {fileID: 7605063022907131031} m_TargetAssemblyTypeName: m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 OnPlayerStay: m_PersistentCalls: m_Calls: [] OnPlayerExit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 7605063022907131031} m_TargetAssemblyTypeName: m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 OnValidate: m_PersistentCalls: m_Calls: [] OnInvalidate: m_PersistentCalls: m_Calls: [] disableHUD: 1 isDialogueTrigger: 0 OnPlayerMatchTargetPosition: m_PersistentCalls: m_Calls: [] useFadeOnMatchingToTarget: 0 m_fadeInCurve: serializedVersion: 2 m_Curve: [] m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_fadeOutCurve: serializedVersion: 2 m_Curve: [] m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_fadeSpeed: 2 m_enableInteractionLegality: 0 m_guilt: {fileID: 0} animationDelay: 0 targetEquipPoint: meleeHandler twoHandWeapon: 0 weapon: {fileID: 7653132865096447290} weaponIcon: {fileID: 21300000, guid: 68199bff0f78a2d4ca77e20ccc91ef76, type: 3} weaponText: OnEquip: m_PersistentCalls: m_Calls: - m_Target: {fileID: 3623933149249730151} m_TargetAssemblyTypeName: m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 2410926421440836749} m_TargetAssemblyTypeName: m_MethodName: set_isKinematic m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 863947247603701258} m_TargetAssemblyTypeName: m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 7605063022907131031} m_TargetAssemblyTypeName: m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 3837267144385322458} m_TargetAssemblyTypeName: m_MethodName: Inv_Weapon_FreezeAll m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 OnDrop: m_PersistentCalls: m_Calls: - m_Target: {fileID: 3623933149249730151} m_TargetAssemblyTypeName: m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 2410926421440836749} m_TargetAssemblyTypeName: m_MethodName: set_isKinematic m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 863947247603701258} m_TargetAssemblyTypeName: m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 7605063022907131031} m_TargetAssemblyTypeName: m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 3837267144385322458} m_TargetAssemblyTypeName: m_MethodName: Inv_Weapon_FreezeAll m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &4073772454816453492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4377129880752153305} - component: {fileID: 152757704266848214} - component: {fileID: 5977245381584858540} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &4377129880752153305 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4073772454816453492} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2991429632508553621} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 75, y: 0} m_SizeDelta: {x: -150, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &152757704266848214 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4073772454816453492} m_CullTransparentMesh: 0 --- !u!114 &5977245381584858540 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4073772454816453492} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 2100000, guid: a33be1e1efa8ca14286b77d062313a4e, type: 2} m_Color: {r: 1, g: 0.7882353, b: 0.09803922, a: 0.87058824} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: 9d80a13abe71489478bbc62aff713812, type: 3} m_FontSize: 90 m_FontStyle: 0 m_BestFit: 1 m_MinSize: 9 m_MaxSize: 100 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Take Tagger --- !u!1 &6513919987075285296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1501362983980540040} - component: {fileID: 118723007648899575} - component: {fileID: 8230101721853579207} m_Layer: 5 m_Name: icon_controller m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1501362983980540040 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6513919987075285296} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2991429632508553621} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 150, y: 150} m_Pivot: {x: 0, y: 0.5} --- !u!222 &118723007648899575 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6513919987075285296} m_CullTransparentMesh: 0 --- !u!114 &8230101721853579207 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6513919987075285296} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 2100000, guid: a33be1e1efa8ca14286b77d062313a4e, type: 2} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: cfea15071ee3a4543ba205f132c5da33, type: 3} m_Type: 0 m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &7605063022907131031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 768535808133046815} - component: {fileID: 6747513931822213428} - component: {fileID: 1596825622404409457} - component: {fileID: 3830522638232737043} - component: {fileID: 4395631451192502261} - component: {fileID: 8648765186676299971} m_Layer: 5 m_Name: vActionText_ExampleA (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &768535808133046815 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7605063022907131031} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0013280489, y: 0.0013280488, z: 0.0013280488} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2991429632508553621} m_Father: {fileID: 5180375607415464364} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0.99869335} m_SizeDelta: {x: 700, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!223 &6747513931822213428 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7605063022907131031} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!114 &1596825622404409457 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7605063022907131031} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 1 --- !u!114 &3830522638232737043 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7605063022907131031} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 2147483639 --- !u!114 &4395631451192502261 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7605063022907131031} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 19c789670a80b704eba4dfebed94a111, type: 3} m_Name: m_EditorClassIdentifier: header: COMMENT comment: 'This is a ingame HUD example, it will render above all objects and follow the camera. Inside you can modify the Text or the Sprite buttons.' inEdit: 0 --- !u!114 &8648765186676299971 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7605063022907131031} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5bfa2d224a49724b94dd6c24553be35, type: 3} m_Name: m_EditorClassIdentifier: alignUp: 1 height: 1 detachOnStart: 1 useSmothRotation: 0 justY: 0 --- !u!1 &7653132865096447290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5180375607415464364} - component: {fileID: 5364623018026765671} - component: {fileID: 6629144288605695177} - component: {fileID: 5352534013346483400} - component: {fileID: 2410926421440836749} - component: {fileID: 863947247603701258} - component: {fileID: 3837267144385322458} m_Layer: 1 m_Name: Dagger_Collectable m_TagString: Weapon m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5180375607415464364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7653132865096447290} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -4.999, y: 0.144, z: 0.6261825} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3751310785692790174} - {fileID: 768535808133046815} - {fileID: 3471330908488422180} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &5364623018026765671 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7653132865096447290} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 19c789670a80b704eba4dfebed94a111, type: 3} m_Name: m_EditorClassIdentifier: header: COMMENT comment: 'Remember: Keep the mesh poiting FORWARD (blue arrow) and the blade pointing RIGHT (red arrow) The character will hold this weapon based on the PIVOT of this object.' inEdit: 0 --- !u!114 &6629144288605695177 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7653132865096447290} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0ebe2ea9c9ea0544d84d9c27f7470915, type: 3} m_Name: m_EditorClassIdentifier: openCloseEvents: 1 openCloseWindow: 0 selectedToolbar: 0 attackObjectName: damage: damageValue: 15 staminaBlockCost: 20 staminaRecoveryDelay: 1 ignoreDefense: 0 activeRagdoll: 0 senselessTime: 0 sender: {fileID: 0} receiver: {fileID: 0} hitPosition: {x: 0, y: 0, z: 0} hitReaction: 1 recoil_id: 0 reaction_id: 0 damageType: force: {x: 0, y: 0, z: 0} minDamage: damageValue: 15 staminaBlockCost: 5 staminaRecoveryDelay: 1 ignoreDefense: 0 activeRagdoll: 0 senselessTime: 0 sender: {fileID: 0} receiver: {fileID: 0} hitPosition: {x: 0, y: 0, z: 0} hitReaction: 1 recoil_id: 0 reaction_id: 0 damageType: force: {x: 0, y: 0, z: 0} maxDamage: damageValue: 15 staminaBlockCost: 5 staminaRecoveryDelay: 1 ignoreDefense: 0 activeRagdoll: 0 senselessTime: 0 sender: {fileID: 0} receiver: {fileID: 0} hitPosition: {x: 0, y: 0, z: 0} hitReaction: 1 recoil_id: 0 reaction_id: 0 damageType: force: {x: 0, y: 0, z: 0} overrideDamageSender: {fileID: 0} hitBoxes: - {fileID: 410432720980676968} damageModifier: 0 canApplyDamage: 0 onDamageHit: m_PersistentCalls: m_Calls: [] onRecoilHit: m_PersistentCalls: m_Calls: [] onPassDamage: m_PersistentCalls: m_Calls: [] onEnableDamage: m_PersistentCalls: m_Calls: [] onDisableDamage: m_PersistentCalls: m_Calls: [] meleeManager: {fileID: 0} meleeType: 2 useStrongAttack: 1 distanceToAttack: 1 attackID: 1 movesetID: 2 staminaCost: 20 staminaRecoveryDelay: 1 defenseRate: 85 defenseRange: 70 defenseID: 1 recoilID: 1 breakAttack: 0 onDefense: m_PersistentCalls: m_Calls: [] --- !u!114 &5352534013346483400 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7653132865096447290} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00cc2b820c1fe174082aa779f79cb540, type: 3} m_Name: m_EditorClassIdentifier: openCloseEvents: 0 openCloseWindow: 0 selectedToolbar: 0 audioSource: {fileID: 106114, guid: dfea19d1d34dd174d87195f78cb44ae7, type: 3} hitSounds: - {fileID: 8300000, guid: 5bf68d15022c6834183817afb427ac52, type: 3} - {fileID: 8300000, guid: eb1a767b35496c84db41ea55405f03b3, type: 3} - {fileID: 8300000, guid: 9dd2d71c0c95f9d46aa813a5ea65619d, type: 3} recoilSounds: - {fileID: 8300000, guid: f0dad368bc2d5944ca75a821ad024ce2, type: 3} - {fileID: 8300000, guid: 3bc8b33abc1b51d4badb229b61e36e33, type: 3} - {fileID: 8300000, guid: bfa1063bd08a3d54595a731677875059, type: 3} recoilParticles: - {fileID: 110090, guid: 04dd09560119f3c48ba23669eb660db1, type: 3} defSounds: - {fileID: 8300000, guid: f0dad368bc2d5944ca75a821ad024ce2, type: 3} - {fileID: 8300000, guid: 3bc8b33abc1b51d4badb229b61e36e33, type: 3} - {fileID: 8300000, guid: bfa1063bd08a3d54595a731677875059, type: 3} --- !u!54 &2410926421440836749 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7653132865096447290} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!65 &863947247603701258 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7653132865096447290} m_Material: {fileID: 13400000, guid: a083ab9b7ed1d6e4384574d90a4d84fe, type: 2} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.18, y: 0.12, z: 1.2} m_Center: {x: 0, y: 0, z: 0.49} --- !u!114 &3837267144385322458 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7653132865096447290} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2ec807b121fb8d94e8a2c5d76766cdc4, type: 3} m_Name: m_EditorClassIdentifier: openCloseEvents: 0 openCloseWindow: 0 selectedToolbar: 0 --- !u!1 &7683710610609700341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5810151914255317622} - component: {fileID: 1645585558857984418} - component: {fileID: 410432720980676968} m_Layer: 2 m_Name: hitBox m_TagString: Weapon m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5810151914255317622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7683710610609700341} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.011, y: 0, z: 0.353} m_LocalScale: {x: 0.099548556, y: 0.048910953, z: 0.4744894} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3751310785692790174} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1645585558857984418 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7683710610609700341} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &410432720980676968 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7683710610609700341} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fb97f58541b05b24ab37661346298ff2, type: 3} m_Name: m_EditorClassIdentifier: openCloseEvents: 0 openCloseWindow: 0 selectedToolbar: 0 attackObject: {fileID: 0} damagePercentage: 100 triggerType: -1 --- !u!1 &8654418006997076572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3751310785692790174} m_Layer: 2 m_Name: Components m_TagString: Weapon m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3751310785692790174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8654418006997076572} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5810151914255317622} - {fileID: 3808032130657633063} m_Father: {fileID: 5180375607415464364} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8703777064245675554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3808032130657633063} - component: {fileID: 8693339053517861534} - component: {fileID: 912971316702750167} m_Layer: 0 m_Name: SZTYLET_low m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3808032130657633063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8703777064245675554} m_LocalRotation: {x: 0.99525464, y: -0.09704389, z: 0.0056959325, w: 0.0042681852} m_LocalPosition: {x: -0.0068998337, y: -0.013399988, z: 0.098917484} m_LocalScale: {x: 1.2563, y: 1.2563001, z: 1.2563} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3751310785692790174} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0.55, y: 179.398, z: -168.865} --- !u!33 &8693339053517861534 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8703777064245675554} m_Mesh: {fileID: 5389101589102019761, guid: 094550b8b687c004998f0ae99d366658, type: 3} --- !u!23 &912971316702750167 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8703777064245675554} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3dfccc3864ec53445a2a8a1abde2d850, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}