Files
beyond/Assets/Scripts/Controllers/WaterDrinkingController.cs
2024-11-20 15:21:28 +01:00

29 lines
617 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Beyond;
using UnityEngine;
namespace Beyond
{
public class WaterDrinkingController : MonoBehaviour
{
private Player m_player;
private void OnEnable()
{
m_player = Player.Instance;
}
public void Regenerate()
{
if (!m_player)
{
return;
}
m_player.FaithAttribute.SetValue(m_player.FaithAttribute.AttributeMaxValue);
m_player.ThirdPersonController.ResetHealth();
}
}
}