23 lines
566 B
C#
23 lines
566 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace Beyond
|
|
{
|
|
public class SceneDepentandStatController : MonoBehaviour
|
|
{
|
|
public float faithRegenMultiplier = 0.5f;
|
|
|
|
// Start is called before the first frame update
|
|
private void Start()
|
|
{
|
|
Player.Instance.sceneDependantFaithRegenMultiplier = faithRegenMultiplier;
|
|
Player.Instance.UodatePlayerStatistics();
|
|
}
|
|
|
|
// Update is called once per frame
|
|
private void Update()
|
|
{
|
|
}
|
|
}
|
|
} |