using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Beyond { public class SceneDepentandStatController : MonoBehaviour { public float faithRegenMultiplier = 0.5f; // Start is called before the first frame update private void Start() { Player.Instance.sceneDependantFaithRegenMultiplier = faithRegenMultiplier; Player.Instance.UodatePlayerStatistics(); } // Update is called once per frame private void Update() { } } }