Files
beyond/Assets/ThirdParty/PlayMaker/Actions/GUI/EnableGUI.cs
2024-11-20 15:21:28 +01:00

25 lines
771 B
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.GUI)]
[Tooltip("Enables/Disables the PlayMakerGUI component in the scene. Note, you need a PlayMakerGUI component in the scene to see OnGUI actions. However, OnGUI can be very expensive on mobile devices. This action lets you turn OnGUI on/off (e.g., turn it on for a menu, and off during gameplay).")]
public class EnableGUI : FsmStateAction
{
[Tooltip("Set to True to enable, False to disable.")]
public FsmBool enableGUI;
public override void Reset()
{
enableGUI = true;
}
public override void OnEnter()
{
PlayMakerGUI.Instance.enabled = enableGUI.Value;
Finish();
}
}
}