// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved. using UnityEngine; namespace HutongGames.PlayMaker.Actions { [ActionCategory(ActionCategory.GUI)] [Tooltip("Enables/Disables the PlayMakerGUI component in the scene. Note, you need a PlayMakerGUI component in the scene to see OnGUI actions. However, OnGUI can be very expensive on mobile devices. This action lets you turn OnGUI on/off (e.g., turn it on for a menu, and off during gameplay).")] public class EnableGUI : FsmStateAction { [Tooltip("Set to True to enable, False to disable.")] public FsmBool enableGUI; public override void Reset() { enableGUI = true; } public override void OnEnter() { PlayMakerGUI.Instance.enabled = enableGUI.Value; Finish(); } } }