37 lines
845 B
C#
37 lines
845 B
C#
// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
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namespace HutongGames.PlayMaker.Actions
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{
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[ActionCategory(ActionCategory.Debug)]
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[Tooltip("Logs the value of a Float Variable in the PlayMaker Log Window.")]
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public class DebugFloat : BaseLogAction
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{
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[Tooltip("Info, Warning, or Error.")]
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public LogLevel logLevel;
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[UIHint(UIHint.Variable)]
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[Tooltip("The Float variable to debug.")]
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public FsmFloat floatVariable;
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public override void Reset()
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{
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logLevel = LogLevel.Info;
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floatVariable = null;
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base.Reset();
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}
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public override void OnEnter()
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{
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string text = "None";
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if (!floatVariable.IsNone)
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{
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text = floatVariable.Name + ": " + floatVariable.Value;
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}
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ActionHelpers.DebugLog(Fsm, logLevel, text, sendToUnityLog);
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Finish();
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}
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}
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} |