Files
beyond/Assets/Scripts/Tutorial/ShieldStep.cs
2024-11-20 15:21:28 +01:00

19 lines
414 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Beyond
{
public class ShieldStep : MonoBehaviour
{
public bMeleeCombatInput bMeleeCombatInput;
public BaseStepController baseStepController;
private void Start()
{
baseStepController.ConditionsAreMet += () => bMeleeCombatInput.isBlocking;
}
}
}