23 lines
575 B
C#
23 lines
575 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Beyond
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{
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public class RunStep : MonoBehaviour
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{
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public BaseStepController baseStepController;
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private void Start()
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{
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baseStepController.ConditionsAreMet += () => Player.Instance.ThirdPersonController.isSprinting;
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}
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private IEnumerator WaitForSprintInput()
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{
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yield return new WaitUntil(() => Player.Instance.ThirdPersonController.isSprinting);
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}
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}
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} |