Files
beyond/Assets/Scripts/Quests/ActionResponse.cs
2024-11-20 15:21:28 +01:00

14 lines
286 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
[System.Serializable]
public class ActionResponse
{
public string barkText;
public AudioClip audioClip;
public UnityEvent responseEvent;
public float delay = 0f;
}