Files
beyond/Assets/Textures/terrain test.terrainlayer
2024-11-20 15:21:28 +01:00

23 lines
883 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: terrain test
m_DiffuseTexture: {fileID: 2800000, guid: 3d8911251a1baf94cb0963e8a460a09c, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: 6d7552071f88eaa498e25d4adca9915c, type: 3}
m_MaskMapTexture: {fileID: 2800000, guid: 07bc8e6a0e848ee4c8e3e0bce91c3b35, type: 3}
m_TileSize: {x: 4, y: 4}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0
m_Smoothness: 0
m_NormalScale: 1.19
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 0.6226415, y: 0.6226415, z: 0.6226415, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0.7286544, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 0.03501606}