%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1953259897 &8574412962073106934 TerrainLayer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: terrain test m_DiffuseTexture: {fileID: 2800000, guid: 3d8911251a1baf94cb0963e8a460a09c, type: 3} m_NormalMapTexture: {fileID: 2800000, guid: 6d7552071f88eaa498e25d4adca9915c, type: 3} m_MaskMapTexture: {fileID: 2800000, guid: 07bc8e6a0e848ee4c8e3e0bce91c3b35, type: 3} m_TileSize: {x: 4, y: 4} m_TileOffset: {x: 0, y: 0} m_Specular: {r: 0, g: 0, b: 0, a: 0} m_Metallic: 0 m_Smoothness: 0 m_NormalScale: 1.19 m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} m_DiffuseRemapMax: {x: 0.6226415, y: 0.6226415, z: 0.6226415, w: 1} m_MaskMapRemapMin: {x: 0, y: 0.7286544, z: 0, w: 0} m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 0.03501606}