Files
beyond/Assets/Scripts/Tutorial/OpenPowersStep.cs
2024-11-20 15:21:28 +01:00

25 lines
560 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Beyond
{
public class OpenPowersStep : MonoBehaviour
{
public GameObject powersWindow;
public BaseStepController baseStepController;
// Start is called before the first frame update
private void Start()
{
baseStepController.ConditionsAreMet += () => powersWindow.activeSelf;
}
// Update is called once per frame
private void Update()
{
}
}
}