Files
beyond/Assets/ThirdParty/CHARACTERS/HerdSim/Scripts/HerdSimController.cs
2024-11-20 15:21:28 +01:00

16 lines
320 B
C#

using UnityEngine;
using System;
public class HerdSimController:MonoBehaviour
{
public Vector3 _roamingArea;
public ParticleSystem _runPS;
public ParticleSystem _deadPS;
public void OnDrawGizmos() {
Gizmos.color = Color.blue;
Gizmos.DrawWireCube (transform.position, _roamingArea*2);
}
}