Files
beyond/Assets/Textures/gROUND/Grove_ground`.terrainlayer
2024-11-20 15:21:28 +01:00

23 lines
871 B
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Grove_ground`
m_DiffuseTexture: {fileID: 2800000, guid: e63aa5793da49cd4db4fd700347be722, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: d282547e0316a174aa9ff86a9bf87ece, type: 3}
m_MaskMapTexture: {fileID: 2800000, guid: a63ea9ea9c73c7b4f93342e426e74330, type: 3}
m_TileSize: {x: 3, y: 3}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0.496
m_Smoothness: 0
m_NormalScale: 6.48
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
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m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}