13 lines
392 B
C#
13 lines
392 B
C#
using UnityEngine;
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namespace Gaia
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{
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public class PostProcessingConverter : MonoBehaviour
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{
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public GaiaConstants.EnvironmentRenderer RenderPipeline = GaiaConstants.EnvironmentRenderer.BuiltIn;
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#if UNITY_POST_PROCESSING_STACK_V2
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public UnityEngine.Rendering.PostProcessing.PostProcessProfile ProcessProfile;
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#endif
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public string SavePath = "Assets/";
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}
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} |