Files
beyond/Assets/ThirdParty/PlayMaker/Actions/UI/UiGraphicCrossFadeAlpha.cs
2024-11-20 15:21:28 +01:00

49 lines
1.1 KiB
C#

// (c) Copyright HutongGames, LLC 2010-2018. All rights reserved.
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.UI)]
[Tooltip("Tweens the alpha of the CanvasRenderer color associated with this Graphic.")]
public class UiGraphicCrossFadeAlpha : ComponentAction<UnityEngine.UI.Graphic>
{
[RequiredField]
[CheckForComponent(typeof(UnityEngine.UI.Graphic))]
[Tooltip("The GameObject with an Unity UI component.")]
public FsmOwnerDefault gameObject;
[Tooltip("The alpha target")]
public FsmFloat alpha;
[Tooltip("The duration of the tween")]
public FsmFloat duration;
[Tooltip("Should ignore Time.scale?")]
public FsmBool ignoreTimeScale;
private UnityEngine.UI.Graphic uiComponent;
public override void Reset()
{
gameObject = null;
alpha = null;
duration = 1f;
ignoreTimeScale = null;
}
public override void OnEnter()
{
var go = Fsm.GetOwnerDefaultTarget(gameObject);
if (UpdateCache(go))
{
uiComponent = cachedComponent;
}
uiComponent.CrossFadeAlpha(alpha.Value, duration.Value, ignoreTimeScale.Value);
Finish();
}
}
}