49 lines
1.1 KiB
C#
49 lines
1.1 KiB
C#
// (c) Copyright HutongGames, LLC 2010-2018. All rights reserved.
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namespace HutongGames.PlayMaker.Actions
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{
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[ActionCategory(ActionCategory.UI)]
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[Tooltip("Tweens the alpha of the CanvasRenderer color associated with this Graphic.")]
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public class UiGraphicCrossFadeAlpha : ComponentAction<UnityEngine.UI.Graphic>
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{
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[RequiredField]
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[CheckForComponent(typeof(UnityEngine.UI.Graphic))]
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[Tooltip("The GameObject with an Unity UI component.")]
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public FsmOwnerDefault gameObject;
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[Tooltip("The alpha target")]
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public FsmFloat alpha;
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[Tooltip("The duration of the tween")]
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public FsmFloat duration;
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[Tooltip("Should ignore Time.scale?")]
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public FsmBool ignoreTimeScale;
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private UnityEngine.UI.Graphic uiComponent;
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public override void Reset()
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{
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gameObject = null;
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alpha = null;
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duration = 1f;
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ignoreTimeScale = null;
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}
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public override void OnEnter()
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{
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var go = Fsm.GetOwnerDefaultTarget(gameObject);
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if (UpdateCache(go))
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{
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uiComponent = cachedComponent;
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}
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uiComponent.CrossFadeAlpha(alpha.Value, duration.Value, ignoreTimeScale.Value);
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Finish();
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}
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}
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} |