// (c) Copyright HutongGames, LLC 2010-2018. All rights reserved. namespace HutongGames.PlayMaker.Actions { [ActionCategory(ActionCategory.UI)] [Tooltip("Tweens the alpha of the CanvasRenderer color associated with this Graphic.")] public class UiGraphicCrossFadeAlpha : ComponentAction { [RequiredField] [CheckForComponent(typeof(UnityEngine.UI.Graphic))] [Tooltip("The GameObject with an Unity UI component.")] public FsmOwnerDefault gameObject; [Tooltip("The alpha target")] public FsmFloat alpha; [Tooltip("The duration of the tween")] public FsmFloat duration; [Tooltip("Should ignore Time.scale?")] public FsmBool ignoreTimeScale; private UnityEngine.UI.Graphic uiComponent; public override void Reset() { gameObject = null; alpha = null; duration = 1f; ignoreTimeScale = null; } public override void OnEnter() { var go = Fsm.GetOwnerDefaultTarget(gameObject); if (UpdateCache(go)) { uiComponent = cachedComponent; } uiComponent.CrossFadeAlpha(alpha.Value, duration.Value, ignoreTimeScale.Value); Finish(); } } }