Files
beyond/Assets/ThirdParty/PlayMaker/Actions/Quaternion/Editor/QuaternionRotateTowardsCustomEditor.cs
2024-11-20 15:21:28 +01:00

27 lines
562 B
C#

// (c) Copyright HutongGames, LLC 2010-2016. All rights reserved.
using HutongGames.PlayMaker.Actions;
using HutongGames.PlayMakerEditor;
using UnityEditor;
using UnityEngine;
[CustomActionEditor(typeof(QuaternionRotateTowards))]
public class QuaternionRotateTowardsCustomEditor : QuaternionCustomEditorBase
{
public override bool OnGUI()
{
EditField("fromQuaternion");
EditField("toQuaternion");
EditField("maxDegreesDelta");
EditField("storeResult");
bool changed = EditEveryFrameField();
return GUI.changed || changed;
}
}