// (c) Copyright HutongGames, LLC 2010-2016. All rights reserved. using HutongGames.PlayMaker.Actions; using HutongGames.PlayMakerEditor; using UnityEditor; using UnityEngine; [CustomActionEditor(typeof(QuaternionRotateTowards))] public class QuaternionRotateTowardsCustomEditor : QuaternionCustomEditorBase { public override bool OnGUI() { EditField("fromQuaternion"); EditField("toQuaternion"); EditField("maxDegreesDelta"); EditField("storeResult"); bool changed = EditEveryFrameField(); return GUI.changed || changed; } }