Files
beyond/Assets/ThirdParty/PlayMaker/Actions/GUILayout/GUILayoutTextLabel.cs
2024-11-20 15:21:28 +01:00

36 lines
758 B
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.GUILayout)]
[Tooltip("GUILayout Label for simple text.")]
public class GUILayoutTextLabel : GUILayoutAction
{
[Tooltip("Text to display.")]
public FsmString text;
[Tooltip("Optional GUIStyle in the active GUISkin.")]
public FsmString style;
public override void Reset()
{
base.Reset();
text = "";
style = "";
}
public override void OnGUI()
{
if (string.IsNullOrEmpty(style.Value))
{
GUILayout.Label(new GUIContent(text.Value), LayoutOptions);
}
else
{
GUILayout.Label(new GUIContent(text.Value), style.Value, LayoutOptions);
}
}
}
}