828 B
828 B
#PathFinding Change log
###1.0.1
Fix: Fixed SetAgentDestinationAsGameObject.cs to refresh onEnter and force update of destination when coming back to the state.
###1.0.0 Note: Initial Public Release
New: Github Repository as a SubModule, and as a regular dedicated Unity Project Repository for packaging ( on the U5 Ecosystem Repository) and samples
New: Refactored all area related actions from Layer to Area ( layer within PathFinding is now obsolete, Area is the very same, but just a different name). See Unity Doc on Areas