18 lines
348 B
C#
18 lines
348 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LogDisabler : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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#if DISABLE_LOGS// && !UNITY_EDITOR
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Debug.unityLogger.logEnabled = false;
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#else
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Debug.unityLogger.logEnabled = true;
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#endif
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}
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}
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