33 lines
729 B
C#
33 lines
729 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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namespace Beyond
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{
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public class LoadLevelTrigger : MonoBehaviour
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{
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public int m_playerLayer;
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public int m_levelToLoad = 1;
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// Start is called before the first frame update
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void Start()
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{
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m_playerLayer = LayerMask.NameToLayer("Player");
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void OnTriggerEnter(Collider other)
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{
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if (other.gameObject.layer == m_playerLayer)
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{
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SceneManager.LoadScene(m_levelToLoad);
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}
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}
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}
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}
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