Files
2024-11-20 15:21:28 +01:00

30 lines
599 B
C#

// Copyright (c) Pixel Crushers. All rights reserved.
namespace PixelCrushers.QuestMachine
{
/// <summary>
/// The states that a quest node can be in. Note that the quest's
/// overall state is specified by QuestState.
/// </summary>
public enum QuestNodeState
{
/// <summary>
/// Not active yet.
/// </summary>
Inactive,
/// <summary>
/// Waiting for conditions to be met.
/// </summary>
Active,
/// <summary>
/// Conditions have been met.
/// </summary>
True
}
}