37 lines
908 B
C#
37 lines
908 B
C#
// Copyright (c) Pixel Crushers. All rights reserved.
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using UnityEngine;
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using System.Collections.Generic;
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namespace PixelCrushers.QuestMachine
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{
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/// <summary>
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/// Interface for quest alert UIs.
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/// </summary>
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public interface IQuestAlertUI
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{
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/// <summary>
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/// Shows a quest alert.
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/// </summary>
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/// <param name="questID">Quest ID.</param>
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/// <param name="contents">Quest alert content.</param>
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void ShowAlert(string questID, List<QuestContent> contents);
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/// <summary>
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/// Shows a quest alert.
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/// </summary>
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/// <param name="message">Alert to show.</param>
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void ShowAlert(string message);
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/// <summary>
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/// Shows a quest alert.
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/// </summary>
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/// <param name="stringField">Alert to show.</param>
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void ShowAlert(StringField stringField);
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}
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}
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