// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; using System.Collections.Generic; namespace PixelCrushers.QuestMachine { /// /// Interface for quest alert UIs. /// public interface IQuestAlertUI { /// /// Shows a quest alert. /// /// Quest ID. /// Quest alert content. void ShowAlert(string questID, List contents); /// /// Shows a quest alert. /// /// Alert to show. void ShowAlert(string message); /// /// Shows a quest alert. /// /// Alert to show. void ShowAlert(StringField stringField); } }