// Copyright (c) Pixel Crushers. All rights reserved.
using UnityEngine;
using System.Collections.Generic;
namespace PixelCrushers.QuestMachine
{
///
/// Interface for quest alert UIs.
///
public interface IQuestAlertUI
{
///
/// Shows a quest alert.
///
/// Quest ID.
/// Quest alert content.
void ShowAlert(string questID, List contents);
///
/// Shows a quest alert.
///
/// Alert to show.
void ShowAlert(string message);
///
/// Shows a quest alert.
///
/// Alert to show.
void ShowAlert(StringField stringField);
}
}