Files
beyond/Assets/Plugins/Pixel Crushers/Quest Machine/Prefabs/Input Device Manager.prefab
2024-11-20 15:21:28 +01:00

92 lines
2.6 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &172888
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 224: {fileID: 22409242}
- 114: {fileID: 11495234}
m_Layer: 0
m_Name: Input Device Manager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &11495234
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 172888}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dddab24af7a02a54c9631fd5c532d7c4, type: 3}
m_Name:
m_EditorClassIdentifier:
inputDevice: 1
joystickKeyCodesToCheck: 4a0100004b0100004c01000051010000
joystickButtonsToCheck: []
joystickAxesToCheck: []
joystickAxisThreshold: 0.5
keyButtonsToCheck: []
keyCodesToCheck: 1b00000077000000610000007300000064000000
mouseMoveThreshold: 0.1
enforceCursorOnPause: 0
backKeyCodes: 4b010000
backButtons:
- Cancel
singleton: 1
onUseKeyboard:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null
onUseJoystick:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null
onUseMouse:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null
onUseTouch:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null
--- !u!224 &22409242
RectTransform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 172888}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 548, y: 268}
m_SizeDelta: {x: 1096, y: 536}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 172888}
m_IsPrefabParent: 1