%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &172888 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 224: {fileID: 22409242} - 114: {fileID: 11495234} m_Layer: 0 m_Name: Input Device Manager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &11495234 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 172888} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dddab24af7a02a54c9631fd5c532d7c4, type: 3} m_Name: m_EditorClassIdentifier: inputDevice: 1 joystickKeyCodesToCheck: 4a0100004b0100004c01000051010000 joystickButtonsToCheck: [] joystickAxesToCheck: [] joystickAxisThreshold: 0.5 keyButtonsToCheck: [] keyCodesToCheck: 1b00000077000000610000007300000064000000 mouseMoveThreshold: 0.1 enforceCursorOnPause: 0 backKeyCodes: 4b010000 backButtons: - Cancel singleton: 1 onUseKeyboard: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null onUseJoystick: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null onUseMouse: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null onUseTouch: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null --- !u!224 &22409242 RectTransform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 172888} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 548, y: 268} m_SizeDelta: {x: 1096, y: 536} m_Pivot: {x: 0.5, y: 0.5} --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 172888} m_IsPrefabParent: 1