Files
2024-11-20 15:21:28 +01:00

40 lines
970 B
C#

using System.Collections;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
namespace Gaia
{
[System.Serializable]
public class SpawnOperationSettings : ScriptableObject
{
#region public input variables
/// <summary>
/// The area where the spawn should be executed
/// </summary>
public BoundsDouble m_spawnArea;
/// <summary>
/// The biome controller settings - if the spawn was performed from a biome controller.
/// </summary>
public BiomeControllerSettings m_biomeControllerSettings;
/// <summary>
/// Whether this spawn was performed on the world map or not.
/// </summary>
public bool m_isWorldMapSpawner;
/// <summary>
/// List of all the spawner settings that should be spawned
/// </summary>
public List<SpawnerSettings> m_spawnerSettingsList;
#endregion
}
}