157 lines
5.8 KiB
C#
157 lines
5.8 KiB
C#
// (c) Copyright HutongGames, LLC 2010-2016. All rights reserved.
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace HutongGames.PlayMaker.Actions
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{
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[ActionCategory(ActionCategory.UI)]
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[Tooltip("The eventType will be executed on all components on the GameObject that can handle it.")]
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public class UiEventSystemExecuteEvent : FsmStateAction
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{
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public enum EventHandlers {
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Submit,
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beginDrag,
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cancel,
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deselectHandler,
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dragHandler,
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dropHandler,
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endDragHandler,
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initializePotentialDrag,
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pointerClickHandler,
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pointerDownHandler,
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pointerEnterHandler,
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pointerExitHandler,
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pointerUpHandler,
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scrollHandler,
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submitHandler,
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updateSelectedHandler
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}
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[RequiredField]
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[Tooltip("The GameObject with an IEventSystemHandler component (a UI button for example).")]
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public FsmOwnerDefault gameObject;
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[Tooltip("The Type of handler to execute")]
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[ObjectType(typeof(EventHandlers))]
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public FsmEnum eventHandler;
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[Tooltip("Event Sent if execution was possible on GameObject")]
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public FsmEvent success;
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[Tooltip("Event Sent if execution was NOT possible on GameObject because it can not handle the eventHandler selected")]
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public FsmEvent canNotHandleEvent;
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private GameObject go;
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public override void Reset()
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{
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gameObject = null;
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eventHandler = EventHandlers.Submit;
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success = null;
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canNotHandleEvent = null;
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}
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public override void OnEnter()
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{
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Fsm.Event(ExecuteEvent() ? success : canNotHandleEvent);
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Finish();
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}
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private bool ExecuteEvent()
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{
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go = Fsm.GetOwnerDefaultTarget(gameObject);
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if (go == null)
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{
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LogError("Missing GameObject ");
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return false;
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}
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var handlerType = (EventHandlers)eventHandler.Value;
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switch (handlerType)
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{
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case EventHandlers.Submit:
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if (!ExecuteEvents.CanHandleEvent<ISubmitHandler>(go)) return false;
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ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.submitHandler);
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break;
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case EventHandlers.beginDrag:
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if (!ExecuteEvents.CanHandleEvent<IBeginDragHandler>(go)) return false;
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ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.beginDragHandler);
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break;
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case EventHandlers.cancel:
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if (!ExecuteEvents.CanHandleEvent<ICancelHandler>(go)) return false;
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ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.cancelHandler);
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break;
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case EventHandlers.deselectHandler:
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if (!ExecuteEvents.CanHandleEvent<IDeselectHandler>(go)) return false;
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ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.deselectHandler);
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break;
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case EventHandlers.dragHandler:
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if (!ExecuteEvents.CanHandleEvent<IDragHandler>(go)) return false;
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ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.dragHandler);
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break;
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case EventHandlers.dropHandler:
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if (!ExecuteEvents.CanHandleEvent<IDropHandler>(go)) return false;
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ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.dropHandler);
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break;
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case EventHandlers.endDragHandler:
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if (!ExecuteEvents.CanHandleEvent<IEndDragHandler>(go)) return false;
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ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.endDragHandler);
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break;
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case EventHandlers.initializePotentialDrag:
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if (!ExecuteEvents.CanHandleEvent<IInitializePotentialDragHandler>(go)) return false;
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ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.initializePotentialDrag);
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break;
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case EventHandlers.pointerClickHandler:
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if (!ExecuteEvents.CanHandleEvent<IPointerClickHandler>(go)) return false;
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ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.pointerClickHandler);
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break;
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case EventHandlers.pointerDownHandler:
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if (!ExecuteEvents.CanHandleEvent<IPointerDownHandler>(go)) return false;
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ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.pointerDownHandler);
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break;
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case EventHandlers.pointerUpHandler:
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if (!ExecuteEvents.CanHandleEvent<IPointerUpHandler>(go)) return false;
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ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.pointerUpHandler);
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break;
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case EventHandlers.pointerEnterHandler:
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if (!ExecuteEvents.CanHandleEvent<IPointerEnterHandler>(go)) return false;
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ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.pointerEnterHandler);
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break;
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case EventHandlers.pointerExitHandler:
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if (!ExecuteEvents.CanHandleEvent<IPointerExitHandler>(go)) return false;
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ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.pointerExitHandler);
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break;
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case EventHandlers.scrollHandler:
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if (!ExecuteEvents.CanHandleEvent<IScrollHandler>(go)) return false;
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ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.scrollHandler);
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break;
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case EventHandlers.updateSelectedHandler:
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if (!ExecuteEvents.CanHandleEvent<IUpdateSelectedHandler>(go)) return false;
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ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.updateSelectedHandler);
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break;
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}
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return true;
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}
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}
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} |