Files
beyond/Assets/ThirdParty/PlayMaker/Actions/UI/EventSystem/UiEventSystemExecuteEvent.cs
2024-11-20 15:21:28 +01:00

157 lines
5.8 KiB
C#

// (c) Copyright HutongGames, LLC 2010-2016. All rights reserved.
using UnityEngine;
using UnityEngine.EventSystems;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.UI)]
[Tooltip("The eventType will be executed on all components on the GameObject that can handle it.")]
public class UiEventSystemExecuteEvent : FsmStateAction
{
public enum EventHandlers {
Submit,
beginDrag,
cancel,
deselectHandler,
dragHandler,
dropHandler,
endDragHandler,
initializePotentialDrag,
pointerClickHandler,
pointerDownHandler,
pointerEnterHandler,
pointerExitHandler,
pointerUpHandler,
scrollHandler,
submitHandler,
updateSelectedHandler
}
[RequiredField]
[Tooltip("The GameObject with an IEventSystemHandler component (a UI button for example).")]
public FsmOwnerDefault gameObject;
[Tooltip("The Type of handler to execute")]
[ObjectType(typeof(EventHandlers))]
public FsmEnum eventHandler;
[Tooltip("Event Sent if execution was possible on GameObject")]
public FsmEvent success;
[Tooltip("Event Sent if execution was NOT possible on GameObject because it can not handle the eventHandler selected")]
public FsmEvent canNotHandleEvent;
private GameObject go;
public override void Reset()
{
gameObject = null;
eventHandler = EventHandlers.Submit;
success = null;
canNotHandleEvent = null;
}
public override void OnEnter()
{
Fsm.Event(ExecuteEvent() ? success : canNotHandleEvent);
Finish();
}
private bool ExecuteEvent()
{
go = Fsm.GetOwnerDefaultTarget(gameObject);
if (go == null)
{
LogError("Missing GameObject ");
return false;
}
var handlerType = (EventHandlers)eventHandler.Value;
switch (handlerType)
{
case EventHandlers.Submit:
if (!ExecuteEvents.CanHandleEvent<ISubmitHandler>(go)) return false;
ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.submitHandler);
break;
case EventHandlers.beginDrag:
if (!ExecuteEvents.CanHandleEvent<IBeginDragHandler>(go)) return false;
ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.beginDragHandler);
break;
case EventHandlers.cancel:
if (!ExecuteEvents.CanHandleEvent<ICancelHandler>(go)) return false;
ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.cancelHandler);
break;
case EventHandlers.deselectHandler:
if (!ExecuteEvents.CanHandleEvent<IDeselectHandler>(go)) return false;
ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.deselectHandler);
break;
case EventHandlers.dragHandler:
if (!ExecuteEvents.CanHandleEvent<IDragHandler>(go)) return false;
ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.dragHandler);
break;
case EventHandlers.dropHandler:
if (!ExecuteEvents.CanHandleEvent<IDropHandler>(go)) return false;
ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.dropHandler);
break;
case EventHandlers.endDragHandler:
if (!ExecuteEvents.CanHandleEvent<IEndDragHandler>(go)) return false;
ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.endDragHandler);
break;
case EventHandlers.initializePotentialDrag:
if (!ExecuteEvents.CanHandleEvent<IInitializePotentialDragHandler>(go)) return false;
ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.initializePotentialDrag);
break;
case EventHandlers.pointerClickHandler:
if (!ExecuteEvents.CanHandleEvent<IPointerClickHandler>(go)) return false;
ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.pointerClickHandler);
break;
case EventHandlers.pointerDownHandler:
if (!ExecuteEvents.CanHandleEvent<IPointerDownHandler>(go)) return false;
ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.pointerDownHandler);
break;
case EventHandlers.pointerUpHandler:
if (!ExecuteEvents.CanHandleEvent<IPointerUpHandler>(go)) return false;
ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.pointerUpHandler);
break;
case EventHandlers.pointerEnterHandler:
if (!ExecuteEvents.CanHandleEvent<IPointerEnterHandler>(go)) return false;
ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.pointerEnterHandler);
break;
case EventHandlers.pointerExitHandler:
if (!ExecuteEvents.CanHandleEvent<IPointerExitHandler>(go)) return false;
ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.pointerExitHandler);
break;
case EventHandlers.scrollHandler:
if (!ExecuteEvents.CanHandleEvent<IScrollHandler>(go)) return false;
ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.scrollHandler);
break;
case EventHandlers.updateSelectedHandler:
if (!ExecuteEvents.CanHandleEvent<IUpdateSelectedHandler>(go)) return false;
ExecuteEvents.Execute(go, new BaseEventData(EventSystem.current), ExecuteEvents.updateSelectedHandler);
break;
}
return true;
}
}
}