Files
2024-11-20 15:21:28 +01:00

39 lines
738 B
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.GameObject)]
[Tooltip("Sets the value of a Game Object Variable.")]
public class SetGameObject : FsmStateAction
{
[RequiredField]
[UIHint(UIHint.Variable)]
public FsmGameObject variable;
public FsmGameObject gameObject;
public bool everyFrame;
public override void Reset()
{
variable = null;
gameObject = null;
everyFrame = false;
}
public override void OnEnter()
{
variable.Value = gameObject.Value;
if (!everyFrame)
{
Finish();
}
}
public override void OnUpdate()
{
variable.Value = gameObject.Value;
}
}
}