37 lines
761 B
C#
37 lines
761 B
C#
// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
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using UnityEngine;
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using HutongGames.PlayMaker;
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namespace HutongGames.PlayMaker.Actions
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{
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[ActionCategory(ActionCategory.Camera)]
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[Tooltip("Sets the Main Camera.")]
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public class SetMainCamera : FsmStateAction
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{
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[RequiredField]
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[CheckForComponent(typeof(Camera))]
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[Tooltip("The GameObject to set as the main camera (should have a Camera component).")]
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public FsmGameObject gameObject;
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public override void Reset()
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{
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gameObject = null;
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}
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public override void OnEnter()
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{
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if (gameObject.Value != null)
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{
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if (Camera.main != null)
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{
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Camera.main.gameObject.tag = "Untagged";
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}
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gameObject.Value.tag = "MainCamera";
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}
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Finish();
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}
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}
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} |