Files
2024-11-20 15:21:28 +01:00

33 lines
742 B
C#

using UnityEngine;
namespace Invector.vCharacterController.AI
{
public class vAITester : MonoBehaviour
{
public vControlAI ai;
public Transform target;
public vAIMovementSpeed speed= vAIMovementSpeed.Running;
public void MoveToTarget()
{
ai.MoveTo(target.position, speed);
}
public void Stop()
{
ai.Stop();
}
public void LookToTarget()
{
ai.LookToTarget(target, 2f, 0f);
}
public void Attack(bool strong = false)
{
if(ai is vIControlAICombat)
{
(ai as vIControlAICombat).Attack(strong,forceCanAttack: true);
}
}
}
}