30 lines
867 B
C#
30 lines
867 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Beyond
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{
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public class PanelIpadSwapper : MonoBehaviour
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{
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public GameObject ipadPanel, additionalIpadPanel, alternateIpadPanel, alternateAdditionalIpadPanel;
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public BaseStepController baseStepController;
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public void SetIpadPanels()
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{
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baseStepController.stepPanel = ipadPanel;
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if(additionalIpadPanel)
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{
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baseStepController.additionalStepPanel = additionalIpadPanel;
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}
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}
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public void SetAlternateIpadPanels()
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{
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baseStepController.stepPanel = alternateIpadPanel;
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if (alternateAdditionalIpadPanel)
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{
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baseStepController.additionalStepPanel = alternateAdditionalIpadPanel;
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}
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}
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}
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}
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