Files
beyond/Assets/Scripts/UI/EquipDisplayWindowDisabler.cs
2024-11-20 15:21:28 +01:00

26 lines
533 B
C#

using Invector.vItemManager;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EquipDisplayWindowDisabler : MonoBehaviour
{
[SerializeField]
private vInventory inventory;
// Start is called before the first frame update
private void Awake()
{
inventory.OnUpdateInventory += PreventNullError;
}
private void OnDestroy()
{
inventory.OnUpdateInventory -= PreventNullError;
}
private void PreventNullError()
{
}
}