23 lines
440 B
C#
23 lines
440 B
C#
using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.Universal;
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[ExecuteAlways]
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public class AutoLoadPipelineAsset : MonoBehaviour
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{
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public UniversalRenderPipelineAsset pipelineAsset;
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private void OnEnable()
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{
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UpdatePipeline();
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}
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void UpdatePipeline()
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{
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if (pipelineAsset)
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{
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GraphicsSettings.renderPipelineAsset = pipelineAsset;
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}
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}
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}
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