Files
beyond/Assets/Scripts/Invector/vAnimatorCycleOffset.cs
2024-11-20 15:21:28 +01:00

19 lines
485 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Beyond
{
public class vAnimatorCycleOffset : StateMachineBehaviour
{
public string parameterName;
public float minOffset;
public float maxOffset;
public override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
{
animator.SetFloat(parameterName, Random.Range(minOffset, maxOffset));
}
}
}