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beyond/Assets/Prefabs/Environments/Ruins/NewLayer.terrainlayer
2024-11-20 15:21:28 +01:00

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: NewLayer
m_DiffuseTexture: {fileID: 2800000, guid: 05846408392260848ab842e16571ff80, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: 1cb21150ad9992c4c8d00df0ddab42fb, type: 3}
m_MaskMapTexture: {fileID: 2800000, guid: 07bc8e6a0e848ee4c8e3e0bce91c3b35, type: 3}
m_TileSize: {x: 3, y: 3}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0
m_Smoothness: 0.32
m_NormalScale: 2.08
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
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m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0.32075474}
m_MaskMapRemapMax: {x: 0.99999994, y: 1, z: 1, w: 0.8113209}