Teinted Tree clearing WIP

This commit is contained in:
Donia89
2025-11-07 13:50:34 +01:00
parent 24a44a7e72
commit f98225df3a
7 changed files with 10355 additions and 1748 deletions

File diff suppressed because it is too large Load Diff

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- _DeepColor: {r: 0.1029411, g: 0.08306279, b: 0.018166086, a: 0}
- _DeepColor: {r: 0.2012578, g: 0.2012578, b: 0.2012578, a: 1}
- _Detail1MainSpeed: {r: 0.1, g: 0.1, b: 0, a: 0}
- _Detail1Tiling: {r: 30, g: 30, b: 0, a: 0}
- _Detail2AlbedoColor: {r: 1, g: 1, b: 1, a: 0}
@@ -403,7 +423,7 @@ Material:
- _NoiseTiling: {r: 2, g: 2, b: 0, a: 0}
- _NoiseTiling1: {r: 5, g: 5, b: 0, a: 0}
- _NoiseTiling2: {r: 20, g: 20, b: 0, a: 0}
- _ShalowColor: {r: 0.072926864, g: 0.122641504, b: 0.050329298, a: 0}
- _ShalowColor: {r: 0.49661797, g: 0.5414727, b: 0.5660378, a: 1}
- _SlowCascadeColor: {r: 20, g: 20, b: 20, a: 0}
- _SlowWaterMixSpeed: {r: 0.002, g: 0.002, b: 0, a: 0}
- _SlowWaterSpeed: {r: 0.1, g: 0.1, b: 0, a: 0}
@@ -417,3 +437,5 @@ Material:
- _WaterMainSpeed: {r: 0.1, g: 0.1, b: 0, a: 0}
- _WaterMixSpeed: {r: 0.002, g: 0.002, b: 0, a: 0}
- _WaterTiling: {r: 20, g: 20, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: R2_Lake_Offset_Swamp_Leaves
m_Shader: {fileID: 4800000, guid: 0b47d27971ed4b1418e10f8a7b877a57, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _BLENDMODE_ALPHA
@@ -24,6 +26,7 @@ Material:
disabledShaderPasses:
- MOTIONVECTORS
- TransparentBackface
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -249,7 +252,7 @@ Material:
- _Detail1FlowUVRefreshSpeed: 0.059
- _Detail1NoiseMultiply: 25.9
- _Detail1NoisePower: 3.99
- _Detail1Specular: 0
- _Detail1Specular: 0.135
- _Detail2AOPower: 1
- _Detail2FlowUVRefreshSpeed: 0.059
- _Detail2NoiseMultiply: 1.5
@@ -295,9 +298,9 @@ Material:
- _Foamfalloff: -4
- _GlobalTiling: 1
- _GlossyReflections: 1
- _MacroWaveNormalScale: 0.205
- _MacroWaveNormalScale: 0
- _MaskClipValue: 0.5
- _MicroWaveNormalScale: 0.092
- _MicroWaveNormalScale: 0.128
- _NormalScale: 0.49
- _Occlusion: 0.48
- _ReceivesSSR: 1
@@ -307,7 +310,7 @@ Material:
- _RequireSplitLighting: 0
- _ShalowDepth: 4.14
- _ShalowFalloff: -1.4
- _ShalowFalloffMultiply: 4
- _ShalowFalloffMultiply: 3.72
- _ShalowFalloffPower: 4.48
- _SlowCascadeAngle: 0.001
- _SlowCascadeFalloff: 80
@@ -381,9 +384,9 @@ Material:
- _WaterTranslucencyMultiply: 5.08
- _WaterTranslucencyPower: 0.55
- _WaveTranslucencyFallOffDistance: 30
- _WaveTranslucencyHardness: 2.5
- _WaveTranslucencyMultiply: 0.05
- _WaveTranslucencyPower: 0.97
- _WaveTranslucencyHardness: 4.97
- _WaveTranslucencyMultiply: 0
- _WaveTranslucencyPower: 0.84
- _ZTestDepthEqualForOpaque: 4
- _ZTestGBuffer: 4
- _ZTestTransparent: 4
@@ -412,7 +415,7 @@ Material:
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _FoamColor: {r: 20, g: 20, b: 20, a: 0}
- _FoamSpeed: {r: -0.001, g: 0.018, b: 0, a: 0}
- _MacroWaveTiling: {r: 10, g: 10, b: 0, a: 0}
- _MacroWaveTiling: {r: 1, g: 1, b: 0, a: 0}
- _MicroWaveTiling: {r: 3, g: 3, b: 0, a: 0}
- _NoiseSpeed: {r: 1, g: 1, b: 0, a: 0}
- _NoiseSpeed1: {r: 1, g: 1, b: 0, a: 0}
@@ -420,7 +423,7 @@ Material:
- _NoiseTiling: {r: 2, g: 2, b: 0, a: 0}
- _NoiseTiling1: {r: 8, g: 8, b: 0, a: 0}
- _NoiseTiling2: {r: 8, g: 8, b: 0, a: 0}
- _ShalowColor: {r: 0, g: 0, b: 0, a: 0.3529412}
- _ShalowColor: {r: 0.35220122, g: 0.35220122, b: 0.35220122, a: 0.3529412}
- _SlowCascadeColor: {r: 20, g: 20, b: 20, a: 0}
- _SlowWaterMixSpeed: {r: 0.002, g: 0.002, b: 0, a: 0}
- _SlowWaterSpeed: {r: 0.1, g: 0.1, b: 0, a: 0}
@@ -435,3 +438,4 @@ Material:
- _WaterMixSpeed: {r: 0.002, g: 0.002, b: 0, a: 0}
- _WaterTiling: {r: 20, g: 20, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1