new Cut scene, VO, level design
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@@ -110,7 +110,7 @@ Material:
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- _Parallax: 0.02
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _Smoothness: 0.5
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- _Smoothness: 0.199
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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@@ -120,8 +120,8 @@ Material:
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- _WorkflowMode: 1
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 0.45588237, g: 0.45588237, b: 0.45588237, a: 1}
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- _Color: {r: 0.45588237, g: 0.45588237, b: 0.45588237, a: 1}
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- _BaseColor: {r: 0.4056604, g: 0.33868816, b: 0.33868816, a: 1}
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- _Color: {r: 0.40566036, g: 0.33868814, b: 0.33868814, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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