new Cut scene, VO, level design

This commit is contained in:
szczuras4
2025-02-25 03:21:08 +01:00
parent 66870ecc43
commit d0ad4b0aa9
28 changed files with 162232 additions and 4797 deletions

File diff suppressed because it is too large Load Diff

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- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.45588237, g: 0.45588237, b: 0.45588237, a: 1}
- _Color: {r: 0.45588237, g: 0.45588237, b: 0.45588237, a: 1}
- _BaseColor: {r: 0.4056604, g: 0.33868816, b: 0.33868816, a: 1}
- _Color: {r: 0.40566036, g: 0.33868814, b: 0.33868814, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

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@@ -9,12 +9,13 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: DecalBlackCore
m_Shader: {fileID: 4800000, guid: d8f400148b999fe41bd30759b3a9126b, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- USE_ALPHA_POW
- USE_CUTOUT
- USE_CUTOUT_TEX
- USE_NOISE_DISTORTION
- USE_QUAD_DECAL
- _BLENDMODE_BLEND
m_InvalidKeywords: []
m_LightmapFlags: 5
@@ -23,6 +24,7 @@ Material:
m_CustomRenderQueue: 2998
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -121,7 +123,7 @@ Material:
- _UseNoiseDistortion: 1
- _UseVertexStreamRandom: 0
- _UseWorldSpaceUV: 0
- _ZTest1: 4
- _ZTest1: 5
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
@@ -130,3 +132,4 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _TintColor: {r: 1.6544118, g: 0.5357542, b: 0.2797902, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

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@@ -9,9 +9,10 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: DecalCollision 1
m_Shader: {fileID: 4800000, guid: d8f400148b999fe41bd30759b3a9126b, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- USE_FRAME_BLENDING
- USE_QUAD_DECAL
- _BLENDMODE_ADD
m_InvalidKeywords:
- USE_SCRIPT_FRAMEBLENDING
@@ -21,6 +22,7 @@ Material:
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -113,7 +115,7 @@ Material:
- _UseFrameBlending: 1
- _UseNoiseDistortion: 0
- _UseWorldSpaceUV: 0
- _ZTest1: 4
- _ZTest1: 5
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
@@ -122,3 +124,4 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _TintColor: {r: 1.8, g: 0.5323331, b: 0.15882356, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -9,12 +9,13 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: DecalCore
m_Shader: {fileID: 4800000, guid: d8f400148b999fe41bd30759b3a9126b, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- USE_ALPHA_POW
- USE_CUTOUT
- USE_CUTOUT_TEX
- USE_NOISE_DISTORTION
- USE_QUAD_DECAL
- _BLENDMODE_BLEND
m_InvalidKeywords: []
m_LightmapFlags: 5
@@ -23,6 +24,7 @@ Material:
m_CustomRenderQueue: 2998
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -121,7 +123,7 @@ Material:
- _UseNoiseDistortion: 1
- _UseVertexStreamRandom: 0
- _UseWorldSpaceUV: 0
- _ZTest1: 4
- _ZTest1: 5
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
@@ -130,3 +132,4 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _TintColor: {r: 8.47419, g: 3.608487, b: 1.9078015, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -9,11 +9,12 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: DecalCrackBorder
m_Shader: {fileID: 4800000, guid: d8f400148b999fe41bd30759b3a9126b, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- USE_ALPHA_POW
- USE_CUTOUT
- USE_CUTOUT_TEX
- USE_QUAD_DECAL
- _BLENDMODE_BLEND
m_InvalidKeywords: []
m_LightmapFlags: 5
@@ -22,6 +23,7 @@ Material:
m_CustomRenderQueue: 2997
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -113,7 +115,7 @@ Material:
- _UseNoiseDistortion: 0
- _UseVertexStreamRandom: 0
- _UseWorldSpaceUV: 0
- _ZTest1: 4
- _ZTest1: 5
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
@@ -122,3 +124,4 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _TintColor: {r: 1.4951168, g: 0.8414769, b: 0.52893287, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1