Many changes to Invector inventory system, added WIP UI system, added implementation for max stamina, moving speed, attack speed, attack power, thorns
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@@ -5032,7 +5032,7 @@ MonoBehaviour:
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icon: {fileID: 21300000, guid: 9e637b82da7408b45b28a9180b62ef60, type: 3}
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secondaryIcon: {fileID: 0}
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teriaryIcon: {fileID: 0}
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iconPath:
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iconPath: menu_Images/INVENTORY/Resources_17-05-2022/Amethyst
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secondaryIconPath:
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teriaryIconPath:
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stackable: 0
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@@ -5232,8 +5232,8 @@ MonoBehaviour:
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iconPath:
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secondaryIconPath:
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teriaryIconPath:
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stackable: 0
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maxStack: 1
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stackable: 1
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maxStack: 3
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amount: 0
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originalObject: {fileID: 0}
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dropObject: {fileID: 0}
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@@ -5246,7 +5246,7 @@ MonoBehaviour:
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checkColor: {r: 0.5372549, g: 0, b: 0, a: 1}
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isEquiped: 0
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destroyAfterUse: 0
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canBeUsed: 1
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canBeUsed: 0
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canBeDroped: 0
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canBeDestroyed: 0
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EnableAnim: LowBack
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