massive number of fixes, removed compilation error, logs, negative scale issues, serialization issues ETC
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@@ -16,7 +16,7 @@ namespace Invector.vCharacterController
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public const float walkSpeed = 0.5f;
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public const float runningSpeed = 1f;
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public const float sprintSpeed = 1.5f;
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private bool triggerDieBehaviour;
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public bool triggerDieBehaviour;
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public Vector3 lastCharacterPosition { get; protected set; }
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#endregion
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