massive number of fixes, removed compilation error, logs, negative scale issues, serialization issues ETC
This commit is contained in:
5
Assets/ThirdParty/FluXY/CHANGELOG.txt
vendored
5
Assets/ThirdParty/FluXY/CHANGELOG.txt
vendored
@@ -2,6 +2,11 @@
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||||
All notable changes to “FluXY - 2.5D fluid simulator” will be documented in this file.
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## [1.4.1] - 2023-06-20
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### Fixed
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- "Blit material FluidSimulation uses dest texture as input" error in Unity 2022.
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## [1.4] - 2022-11-28
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@@ -3469,6 +3658,29 @@
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@@ -3977,6 +4189,29 @@
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],
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"location"
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@@ -6767,6 +7038,30 @@
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File diff suppressed because it is too large
Load Diff
@@ -400,6 +400,8 @@ namespace Fluxy
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}
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}
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simulationMaterial.SetTexture("_MainTex", null);
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RenderTexture.active = old;
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}
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@@ -16,7 +16,7 @@ namespace Invector.vCharacterController
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public const float walkSpeed = 0.5f;
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public const float runningSpeed = 1f;
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public const float sprintSpeed = 1.5f;
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private bool triggerDieBehaviour;
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public bool triggerDieBehaviour;
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public Vector3 lastCharacterPosition { get; protected set; }
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#endregion
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@@ -1118,14 +1118,7 @@ ModelImporter:
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curves: []
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Reference in New Issue
Block a user