massive number of fixes, removed compilation error, logs, negative scale issues, serialization issues ETC

This commit is contained in:
2024-11-25 15:15:55 +01:00
parent 48d565f77e
commit 8d766ed470
48 changed files with 1442 additions and 2434 deletions

View File

@@ -41,7 +41,7 @@ namespace Beyond
public bool m_dontEnableUI = false;
private static VideoCutsceneController s_instance;
private static bool m_wasLoaded = false;
//private static bool m_wasLoaded = false;
private const string RESOURCE_PATH = "Prefabs/VideoCutsceneCanvas Variant";
public static VideoCutsceneController Instance
@@ -65,7 +65,7 @@ namespace Beyond
var resource = Resources.Load<GameObject>(RESOURCE_PATH);
if (resource)
{
m_wasLoaded = true;
//m_wasLoaded = true;
var gameobject = Instantiate<GameObject>(resource);
if (gameobject)
{