massive number of fixes, removed compilation error, logs, negative scale issues, serialization issues ETC
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@@ -27,7 +27,7 @@ public class UIImageFader : MonoBehaviour
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// Method to start the fade process
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public void StartFade()
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{
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if (!isFading)
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if (!isFading && gameObject.activeInHierarchy && enabled)
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{
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StartCoroutine(FadeRoutine());
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}
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