massive number of fixes, removed compilation error, logs, negative scale issues, serialization issues ETC
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@@ -9,7 +9,7 @@ namespace Beyond
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{
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public class bThirdPersonController : vThirdPersonController
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{
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public bool triggerDieBehaviour = false;
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//public bool triggerDieBehaviour = false;
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protected bool m_isDashing;
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protected bool m_GodMode = false;
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@@ -208,7 +208,8 @@ namespace Beyond
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base.OnTriggerExit(other);
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}
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//animation event handling
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void DrawWeaponLowLeft() { }
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}
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}
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